The Harbinger: Awakening™ is a vast open-world RPG experience currently in development. It is a single-player fantasy game taking place in our custom-made universe. We're excited to show you where we're at and where we're headed.
The world is a massive, single-cell built environment, consisting of various unique environments, locations, and features.
Our quest design philosophy consists of creating meaningful story experiences for the player on both the macro and micro level - no more basic fetch quests!
Bo will be the player's spirit golem companion in the world of The Harbinger. Bo has access to abilities such as mount transformations and combat assistance.
A combat system with various perks designed to create a rewarding and enjoyable combat experience.
Enemy AI designed to learn how you play to create more diversity in gameplay and better-scaled difficulty in combat.
Gather resources and ingredients during your travels to create gear, elixirs, and meals to enhance your journey.
Survival elements such as hunger, thirst, and temperature sensitivity standard with the game to enhance immersion within the world.
Each survival element (and a few other things) may be individually toggled on or off so that you can choose the type of play experience you want to have.
Extensive player customization options made available from the start so that your character is just as unique as you are.
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